Some of my first memories are of trying (and often failing) to stay awake and catch the "Friday Night Creature Feature" on the local ABC affiliate. I was crazy about all the classic monsters, Godzilla, the Wolf Man, Frankenstein, Dracula you name it. I loved recreating them on whatever piece of paper I had available. I was also a big fan of Mad magazine. I think it appealed to me because of the kinetic illustration styles of Jack Davis, Mort Drucker, and Sergio Aragons. Jack in particular is a favorite in part due to his commercial work on the "Satisfy your Meat Tooth" Slim Jim ad campaign.

In the 4th grade, I by chance accidentally managed to make a little money doing what I loved. A friend showed one of my Pac-Man drawings to the local print shop owner. He liked it, and paid me $20 to use it as the design for a Pac-Man Tournament grand prize t-shirt. With that $20, my fate was sealed: I was going to be a commercial artist.

At the beginning of my post-college career, I was doing a little independent comic book work, which slowly drifted into the commercial art world. After a few years, I was fortunate enough to be offered an Art Director position at a the Dallas firm, Nvision, specializing in online video game creation. We were responsible for Elf Bowling, which you might remember as an internet emailing sensation that inexplicably (certainly not by design) contributed to Y2K paranoia. The myth was that Elf Bowling contained a trojan horse that would activate on 1/1/2000. The exposure drove it through the roof. No such thing as bad press right?

After the Dot Com Crash in the early 2000s, I dove right back into freelance art, equipped with my new arsenal of online advertising and game design experience. Currently, I'm working in partnership with Terry Tidwell at Miracle Studios, where we are keeping classic, dynamic art available for the masses.